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 belief-dependent reward


Anytime Incremental $\rho$POMDP Planning in Continuous Spaces

arXiv.org Artificial Intelligence

Partially Observable Markov Decision Processes (POMDPs) provide a robust framework for decision-making under uncertainty in applications such as autonomous driving and robotic exploration. Their extension, $\rho$POMDPs, introduces belief-dependent rewards, enabling explicit reasoning about uncertainty. Existing online $\rho$POMDP solvers for continuous spaces rely on fixed belief representations, limiting adaptability and refinement - critical for tasks such as information-gathering. We present $\rho$POMCPOW, an anytime solver that dynamically refines belief representations, with formal guarantees of improvement over time. To mitigate the high computational cost of updating belief-dependent rewards, we propose a novel incremental computation approach. We demonstrate its effectiveness for common entropy estimators, reducing computational cost by orders of magnitude. Experimental results show that $\rho$POMCPOW outperforms state-of-the-art solvers in both efficiency and solution quality.


A POMDP Extension with Belief-dependent Rewards

Neural Information Processing Systems

Unfortunately, some problems cannot be modeled with state-dependent reward functions, e.g., problems whose objective explicitly implies reducing the uncertainty on the state. To that end, we introduce rho-POMDPs, an extension of POMDPs where the reward function rho depends on the belief state. We show that, under the common assumption that rho is convex, the value function is also convex, what makes it possible to (1) approximate rho arbitrarily well with a piecewise linear and convex (PWLC) function, and (2) use state-of-the-art exact or approximate solving algorithms with limited changes.


Dressel

AAAI Conferences

Partially observable Markov decision processes (POMDPs) offer a principled approach to control under uncertainty. However, POMDP solvers generally require rewards to depend only on the state and action. This limitation is unsuitable for information-gathering problems, where rewards are more naturally expressed as functions of belief. In this work, we consider target localization, an information-gathering task where an agent takes actions leading to informative observations and a concentrated belief over possible target locations. By leveraging recent theoretical and algorithmic advances, we investigate offline and online solvers that incorporate belief-dependent rewards. We extend SARSOP -- a state-of-the-art offline solver -- to handle belief-dependent rewards, exploring different reward strategies and showing how they can be compactly represented. We present an improved lower bound that greatly speeds convergence. POMDP-lite, an online solver, is also evaluated in the context of information-gathering tasks. These solvers are applied to control a hexcopter UAV searching for a radio frequency source--a challenging real-world problem.


Monte Carlo Information-Oriented Planning

arXiv.org Artificial Intelligence

In this article, we discuss how to solve information-gathering problems expressed as rho-POMDPs, an extension of Partially Observable Markov Decision Processes (POMDPs) whose reward rho depends on the belief state. Point-based approaches used for solving POMDPs have been extended to solving rho-POMDPs as belief MDPs when its reward rho is convex in B or when it is Lipschitz-continuous. In the present paper, we build on the POMCP algorithm to propose a Monte Carlo Tree Search for rho-POMDPs, aiming for an efficient on-line planner which can be used for any rho function. Adaptations are required due to the belief-dependent rewards to (i) propagate more than one state at a time, and (ii) prevent biases in value estimates. An asymptotic convergence proof to epsilon-optimal values is given when rho is continuous. Experiments are conducted to analyze the algorithms at hand and show that they outperform myopic approaches.


A POMDP Extension with Belief-dependent Rewards

Neural Information Processing Systems

Unfortunately, some problems cannot be modeled with state-dependent reward functions, e.g., problems whose objective explicitly implies reducing the uncertainty on the state. To that end, we introduce rho-POMDPs, an extension of POMDPs where the reward function rho depends on the belief state. We show that, under the common assumption that rho is convex, the value function is also convex, what makes it possible to (1) approximate rho arbitrarily well with a piecewise linear and convex (PWLC) function, and (2) use state-of-the-art exact or approximate solving algorithms with limited changes. Papers published at the Neural Information Processing Systems Conference.


Efficient Decision-Theoretic Target Localization

AAAI Conferences

Partially observable Markov decision processes (POMDPs) offer a principled approach to control under uncertainty. However, POMDP solvers generally require rewards to depend only on the state and action. This limitation is unsuitable for information-gathering problems, where rewards are more naturally expressed as functions of belief. In this work, we consider target localization, an information-gathering task where an agent takes actions leading to informative observations and a concentrated belief over possible target locations. By leveraging recent theoretical and algorithmic advances, we investigate offline and online solvers that incorporate belief-dependent rewards. We extend SARSOP--a state-of-the-art offline solver--to handle belief-dependent rewards, exploring different reward strategies and showing how they can be compactly represented. We present an improved lower bound that greatly speeds convergence. POMDP-lite, an online solver, is also evaluated in the context of information-gathering tasks. These solvers are applied to control a hex-copter UA V searching for a radio frequency source--a challenging real-world problem.